Advanced Cocktailcrafting
Advanced Cocktailcrafting Type: NoncombatMP Cost: 10 This skill focuses your disco groove into the ability to make special high-quality cocktails. Allows the crafting of advanced cocktails |
Source: | Guild Trainer |
Price: | 1,250 Meat |
Class: | Disco Bandit |
Level: | 5 |
Effect: | Allows you to summon one of each coconut shell, little paper umbrella, and magical ice cubes for 10 MP once per day, as well as use them to mix special drinks (at no MP cost). |
When Used: |
You scrounge up some cocktail accessories...
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Contents
Basic Recipe
All Advanced Cocktailcrafting drinks follow a similar recipe. No special skills are required to make "Mixed Drinks" (a bottle of booze plus a fruit or soda water), but the Advanced Cocktailcrafting skill is required to make "Garnished Drinks" (a mixed drink plus a little paper umbrella, coconut shell, or magical ice cubes). Additionally the cocktail crafting kit at your campsite will need to be upgraded to at least the Queue Du Coq cocktailcrafting kit to make any Advanced Cocktails.
Mixed Drinks (with some exceptions, below) give 5-6 adventures, 8-10 points to a single stat, plus 3 drunkenness. Garnished Drinks give 10-14 adventures, 34-36 to a single stat OR 25-27 to one stat and 8-10 to a second, plus 4 drunkenness.
There are two exceptions:
- Typical Tavern swill is the equivalent of a mixed drink, giving 5-6 adventures and 1-2 points to each stat. Garnished swill gives 10-14 adventures, 26-30 to the main stat, and 2-3 to the other stats.
- A banana daiquiri gives 6-10 adventures and 10-30 to each stat. The garnished bungle in the jungle gives 13-17 adventures, 50-120 Wizardliness, and 30-100 to the other stats.
Basic Recipe Guide
The recipe table for these items is shown below. Red is used for drinks that improve Muscle, Blue for Mysticality, and Green for Moxie. The intensity of the color indicates the relative strength of the drink in that area.
Upgraded Recipe Guide
The garnishes obtained by Advanced Cocktailcrafting are also used to upgrade drinks which have been mixed using ingredients from Nash Crosby's Still. Technically, even through using the still itself requires Superhuman Cocktailcrafting, Advanced Cocktailcrafting is sufficient to garnish these drinks if they have been obtained through other means, such as being found by the Lil' Barrel Mimic after fights (namely, the gibson, mimosette, and all of the Myst drinks).
The recipes in the table below show the matching garnishes for these drinks. Red is used for drinks that improve Muscle, Blue for Mysticality, and Green for Moxie. The intensity of the color indicates the relative strength of the drink in that area.
Mixed Drink | ![]() |
Garnish | ![]() |
Upgraded Drink 4 Drunk 14-18 Adv 25-27/16-20 or 41-47 Stat |
caipifruta | ![]() coconut shell Muscle |
Mon Tiki Muscle | ||
teqiwila | teqiwila slammer Muscle | |||
gibson | Neuromancer Muscle/Moxie | |||
vodka gibson | vodka stratocaster Muscle/Moxie | |||
gin and tonic | ![]() little paper umbrella Mysticality |
gimlet Mysticality | ||
vodka and tonic | yellow brick road Mysticality | |||
whiskey bittersweet | Divine Mysticality/Muscle | |||
mimosette | Gordon Bennett Mysticality/Muscle | |||
rabbit punch | ![]() magical ice cubes Moxie |
Mae West Moxie | ||
parisian cathouse | prussian cathouse Moxie | |||
zmobie | mandarina colada Moxie/Mysticality | |||
tequila sunset | tangarita Moxie/Mysticality |
Evil Drinks
Evil Drinks are mixed using Evil paper umbrella instead of Little paper umbrella, which are only obtainable with the skill Perpetrate Mild Evil. Evil paper umbrellas used to be dropped by a now obsolete quest encounter, marked as untradeable and quest items. The only way for someone to still have them was if they had a very old account that kept some in stock but did not ascend in years. They grant ten adventures of A Little Bit Evil (Disco Bandit) when consumed.
Basic Booze 3 Drunk 3 Adv 0 Stat |
![]() |
Mixer | ![]() |
Mixed Drink 3 Drunk 5-6 Adv 8-10 Stat |
![]() |
Garnish | ![]() |
Garnished Drink 4 Drunk 12-16 Adv 50-54/16-25 or 68-72 Stat A Little Bit Evil (10 turns) |
tequila | orange | tequila sunrise Muscle |
evil paper umbrella Moxie |
evil ducha de oro Moxie/Muscle | ||||
wine | soda water | wine spritzer Mysticality |
evil paper umbrella Moxie |
evil horizontal tango Moxie | ||||
whiskey | soda water | whiskey and soda Mysticality |
evil paper umbrella Moxie |
evil roll in the hay Moxie | ||||
gin | olive | martini Moxie |
evil paper umbrella Moxie |
an evil little sump'm sump'm Moxie/Mysticality |
Notes
- The skill Superhuman Cocktailcrafting allows an additional 2 cocktail accessories to be summoned each day. Unlike the initial 3, the next two are random:
After that first batch, you scrounge up a couple more for good measure.
![]() | You acquire... something. |
![]() | You acquire... something. |
- Three of the garnished drinks, slap and tickle, rockin' wagon, and gimlet, can be further upgraded tastily with certain items. Most notable is the Soft green echo eyedrop antidote martini, which is readily makeable in most ascensions.
- For more information about drink recipes, see Drinks By Ingredient and Drink Matrix
History
- Prior to the October 21, 2013, revamp of Disco Bandit skills, this skill gave only 1 garnish, but could be cast 3 times a day. It was then changed to give 3 garnishes, limited to once a day.
- Prior to January 1, 2020, this skill summoned a random combination of 3 cocktail accessories. It was then changed to give one of each of the 3 cocktail accessories.
References
- Nearly all the Advanced Cocktailcrafting drink names, like a great many real-world cocktails, can be interpreted as euphemisms for sex.