Catching Some Zetas
You sneak into one of the dorm rooms at the frat house and see a young war pledge who is supposed to be guarding a couple of cases full of sake bombs. Something tells you, though, that he's not doing a good job, and that something is the loud snoring emanating from slightly above his obnoxiously popped collar. Several courses of action rush through your head. "Stick my tongue into a toaster to pick up the tasty leftover crumbs" sounds slightly painful, but the other three options seem reasonable. They are:
Take the bombs and wreak some havoc |
Since the hippies have given you a license to kill, you sneak to the roof of the frathouse, hoping to get a good view to a kill. You want to scare the living daylights out of some Sorority Orcs: that'd be enough, even if the world isn't. You finally find a place where no one else can see you -- it's for your eyes only. You feel a brief rush of hubris -- it's like every part of your body is bathed in pure, golden light. You reach into your pocket with your gold finger, take aim with your golden eye, and let fly eight sake bombs, feeling vaguely octopus-y.
The bombs fly through the air, raking the moon with trails of smoke. They explode like balls of thunder, creating pure bedlam down below, since no one can figure out where the bombs are coming from. Looks like tonight you'll live and let die, possibly dying another day (but not tomorrow, since tomorrow never dies). You feel a burst of euphoria, as if even if you did die, you'd be able to live exactly one more time. You flex your biceps, feeling like no one can stop you -- you're the man with the golden guns, full of piss, vinegar, and general bad-assedness.
You gain 50 Strongness. |
Keep the bombs to use later |
You grab six or seven sake bombs, admire the alliteration, and shove them in your pockets for later. You probably shouldn't shove any lighted matches in your pockets for a while. And, y'know, as a general rule.
You acquire 6-7 sake bombers |
Wake up the pledge and throw down |
You shake the War Pledge roughly by one shoulder, shouting "Get up, maggot! Drop your pants and bend over!" He wakes up, terrified, but you say "relax, I'm just here to beat you up, not paddle you." He jumps up and drops into a fighting stance so fast you barely have time to read the following description:
War Pledge -- (edit metadata) | |
|
With candy cane sword cane equipped:
Wake the pledge up with your candy cane sword |
You draw your sword from your cane and hold it up to the pledge. Then you smack him awake with the cane and ask for information about the camp. He points you to the fratacombs.
Takes you to Fratacombs
Occurs at the Orcish Frat House (Verge of War).
References
- The "Bonding With War" choice is filled with James Bond title references:
- License to Kill
- View to a Kill
- The Living Daylights
- The World Is Not Enough ("enough, even if the world isn't")
- For Your Eyes Only
- Goldfinger
- GoldenEye
- Octopussy
- Moonraker (raking the moon)
- Thunderball (balls of thunder)
- Live and Let Die
- Die Another Day
- Tomorrow Never Dies
- You Only Live Twice (live exactly one more time)
- The Man with the Golden Gun
Orcish Frat House (Verge of War) Choice Adventures | ||||||||
---|---|---|---|---|---|---|---|---|
Catching Some Zetas | Fratacombs | One Less Room Than In That Movie | ||||||
Take the bombs and wreak some havoc | gain 50 Beefiness | Wander this way | gain 50 Beefiness | Supply Room | gain 50 Cheek | |||
Keep the bombs to use later | 6-7 sake bombers | Wander (that way/the other way) | hot chicken wings, frat brats, knob ka-bobs, can of Swiller, melted Jell-o shot | Munitions Dump | 2-5 beer bombs | |||
Wake up the pledge and throw down | fight a War Pledge | Screw this, head to the roof | start the war | Officer's Lounge | fight a Frat Warrior drill sergeant |