Maximizing Your MP

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Below is a comprehensive list of the best equipment to wear that directly affects your maximum MP.

Increasing your Mysticality also has an effect on your maximum MP, at a base ratio of one MP per Mysticality point. This ratio is improved to 1.5 MP per Mysticality point if you are a Pastamancer or a Sauceror.

For this reason, you may also be interested in the list of Mysticality Modifiers. They are not listed alongside these items due to the variable nature of the Mysticality-to-MP ratio.

Equipping a moxie magnet or wearing a pair of Travoltan trousers will use your Moxie to calculate your MP instead of your Mysticality. In regards to the Travoltan trousers, this only occurs when your Moxie exceeds your Mysticality. If wearing one of these items, you may wish to consult the list of Moxie Modifiers.

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Ultra rares and Raffle House/Radio prizes Tradable and still obtainable, but rare
Semi-rares and war hero drops
Mr. Store/KoL Con accessible derivatives Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source no longer obtainable
Mr. Store/KoL Con items and inaccessible derivatives Tradable, but no longer obtainable
Other limited time content
Clan Dungeon non-tradables Untradable, but still obtainable
Other non-tradables
Non-tradables from past holidays and world events Untradable, and no longer obtainable
* Single-equip restriction, or two-handed/three-handed weapon
^ Equipment disappears at the end of the day or the equipment (or its associated enchantment) has a limited duration

Hat Back Item Shirt Pants
Thunkula's drinking cap 250 (Saucerors only)
zombie mariachi hat 150 (Accordion Thieves only)
Mayor Ghost's toupee 125 (Pastamancers only)
Covers-Your-Head 100 (Disco Bandits only)
warbear plain fedora 50
duct tape fedora 40
beer helmet 40
willowy bonnet 40
jewel-eyed wizard hat 30
star hat 30
Hairpiece On Fire (based on Smithsness, min 5)
sea mantle 50
Cloak of Dire Shadows 40
sea cape 30
sea salt scrubs 400
wumpus-hair sweater 30
Kiss the Knob apron 5
hobo dungarees 500
Jeans of Loathing 500
drafty drawers 200
leggings of the Spider Queen 50
warbear party pants 50
bullet-proof corduroys 40
double-ice britches 40
Mainhand Offhand Accessory Familiar equipment
frying brainpan 200
black kettle drum* 30
fluorescent lightbulb 30
finger cymbals 20
ga-ga radio* 20
tambourine 20
red wagon 300
frying brainpan 200
complicated device 111% and 111
stress ball 100
duct tape buckler 65
eelskin shield 55
Plush hamsterpus 50
slime-covered lantern 50
fluorescent lightbulb 30
Plush dogcat 30
finger cymbals 20
Operation Patriot Shield 20
Rain-Doh green lantern 20
tambourine 20
chalk chalice 15
Drunkula's ring of haze* 300
hopping socks* 200
moon-amber necklace* 200
tiny plastic Naughty Sorceress 100
gearbox necklace 50
spaghetti cult rosary 50
warbear goggles* 50
stainless steel suspenders 40
streetfighting champion's belt* 40
surgical mask 40
amulet of extreme plot significance 30
plastic vampire fangs* 30
solid baconstone ring* 30
shiny hood ornament 30
Disembodied Hand familiar with fluorescent lightbulb equipped 30
Outfit Effects and buffs Passive skills, non-buff skills and others
El Vibrato Relics 0-1000
Cancer Rising 100%
Hair on Your Chest 50%
Watch Out! 50%
Space Cadet 50%
Spirit Schooled 20%
Electric, Kool 5-250
Bright! 100
Bolts about Candy 50
Juicy Boost 30
20-20 Second Sight 25
Grape Expectations 25
Magical Mojomuscular Melody 20
Hombre Muerto Caminando 20
Wisdom of the Elder Tortoises 50%
Blood Sugar Sauce Magic 30% (Saucerors only)
Blood Sugar Sauce Magic 10% (non-Saucerors only)
Marginally Insane 10%
Cosmic Ugnderstanding 5%
Irrepressible Spunk 5%
Avatar of the Storm Tortoise 200 (Turtle Tamers only)
Slimy Synapses 1-10
Thick-Skinned 10
Alien Source Code 5


  • Slimy Synapses gives one maximum MP for each slime-soaked brain used, to a maximum of +10.
  • The El Vibrato Relics must have one El Vibrato punchcard (129 holes) inserted in the El Vibrato helmet for each 100 MP, for a maximum of +1000 MP.
  • The passive percent boosters used to be multiplicative, but are now additive. See MP for details.
  • This table describes only MP increasers; it would be more accurate to take MP due to Mysticality into account. Since almost all effects from items or skills are stackable, maximizers should also buff their Mysticality as much as possible. Choices usually only have to be made between what equipment to wear. From the MP page, Mysticality classes want to wear an outfit that has the maximum value of
1.5 × EquipmentMysticalityBuff + EquipmentMPBuff
whereas other classes should wear the outfit that has the maximum value of
EquipmentMysticalityBuff + EquipmentMPBuff
Dressing Up

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving


Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison
Stat Limit

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