Pulverize
Pulverize Type: PassiveMP Cost: N/A This skill allows you to smash certain pieces of equipment into their magical essences with a tenderizing hammer. Lets you smash equipment |
Source: | Guild Trainer |
Price: | 15,000 Meat |
Class: | Seal Clubber |
Level: | 15 |
Effect: | Enables you to use a tenderizing hammer to smash almost any piece of equipment into chunks of essence, and grants Muscle classes access to The Malus of Forethought within The Brotherhood of the Smackdown. |
When you acquire the skill:
- Torg looks up at you. "Lemme show you something," he says, and points to a giant hammer in the back corner that you hadn't noticed before. "This is the Malus of Forethought. You're probably strong enough to use it now. You can pulverize stuff with your regular tenderizing hammer, but the Malus allows you to combine the essences of things you pulverize."
Contents
Items obtained by using this skill
Powders
Powder | Effect (Duration) | Result |
---|---|---|
twinkly powder |
Twinklebritches (5 Adv.) |
+3 Damage Reduction |
hot powder |
Flame-Retardant Trousers (5 Adv.) |
Slight Hot Resistance |
cold powder |
Insulated Trousers (5 Adv.) |
Slight Cold Resistance |
stench powder |
Smelly Pants (5 Adv.) |
Slight Stench Resistance |
spooky powder |
Spookypants (5 Adv.) |
Slight Spooky Resistance |
sleaze powder |
Sleaze-Resistant Trousers (5 Adv.) |
Slight Sleaze Resistance |
useless powder |
- | It's useless! |
Nuggets
Nugget | Effect (Duration) | Result |
---|---|---|
twinkly nuggets |
Twinkly Weapon (5 Adv.) |
+3 Weapon Damage |
hot nuggets |
Flaming Weapon (5 Adv.) |
+3 Hot Damage |
cold nuggets |
Frigid Weapon (5 Adv.) |
+3 Cold Damage |
stench nuggets |
Stinky Weapon (5 Adv.) |
+3 Stench Damage |
spooky nuggets |
Spooky Weapon (5 Adv.) |
+3 Spooky Damage |
sleaze nuggets |
Sleazy Weapon (5 Adv.) |
+3 Sleaze Damage |
Wads
Wads take one spleen hit. Additionally, each wad gives Muscle, Mysticality, and Moxie substats and an effect that lasts ten adventures. The effects give a bonus varying from +10% to +30% to each stat (+60% total spread across all three) and +10 elemental damage. Twinkly wads only give +10% to all stats and +5 melee and spell damage.
Elemental wads can be transmuted to other elements by cooking them with a twinkly wad with the skill The Way of Sauce.
Wad type | Substats gained | Effect bonus | ||||||
---|---|---|---|---|---|---|---|---|
Strengthliness | Wizardliness | Chutzpah | +% Muscle | +% Mysticality | +% Moxie | Damage | Defense | |
twinkly wad |
8-10 | 8-10 | 8-10 | +10% | +10% | +10% | Melee and Spell Damage +5 | - |
hot wad |
24-30 | 8-10 | 16-20 | +30% | +10% | +20% | +10 Hot Damage | So-So Hot Resistance |
cold wad |
24-30 | 16-20 | 8-10 | +30% | +20% | +10% | +10 Cold Damage | So-So Cold Resistance |
stench wad |
16-20 | 24-30 | 8-10 | +20% | +30% | +10% | +10 Stench Damage | So-So Stench Resistance |
spooky wad |
8-10 | 24-30 | 16-20 | +10% | +30% | +20% | +10 Spooky Damage | So-So Spooky Resistance |
sleaze wad |
12-15 | 12-15 | 24-30 | +15% | +15% | +30% | +10 Sleaze Damage | So-So Sleaze Resistance |
The skill Rainbow Gravitation can combine the elemental wads into a prismatic wad, which grants 5-7 adventures for 3 spleen damage. | ||||||||
prismatic wad |
50-60 | 50-60 | 50-60 | +30% | +30% | +30% | +15 Hot Damage +15 Cold Damage +15 Stench Damage +15 Spooky Damage +15 Sleaze Damage |
Serious Resistance to all Elements |
There are two types of equipment which pulverize into more powerful wads:
Wad type | Muscle substats | Mysticality substats | Moxie substats | Adventure gain | Spleen | Notes |
---|---|---|---|---|---|---|
epic wad |
140-160 | 140-160 | 140-160 | 5 | 1 |
|
ultimate wad |
X | X | X | 0 | 15 |
|
Elemental Jewels
- effluvious emerald (stench)
- glacial sapphire (cold)
- steamy ruby (hot)
- tawdry amethyst (sleaze)
- unearthly onyx (spooky)
Elemental jewels can be obtained by pulverizing equipment which would produce elemental wads, at 1% of the rate of wads. They are jewelrymaking components for really expensive jewelry. They were added with the advent of NS13.
Standard Rewards
Each Standard ascension outfit pulverizes into a unique item. In addition to being spleen consumables, these items can be used to purchase the previous year's standard rewards from The Armory and Leggery.
Year | Normal ascension | Hardcore ascension | ||
---|---|---|---|---|
Outfit | Pulverize result | Outfit | Pulverize result | |
2015 | Synthetic Suit | polyesterene powder |
Ceramic Suit | porcelain powder |
2016 | Wicker Wear | wickerbits |
Bakelite Brigandine | bakelite bits |
2017 | Aeroutfit | aerosolized aerogel |
Wrought Wrappings | wrought-iron flakes |
2018 | Gabardine Guise | gabardine smithereens |
Fiberglass Finery | fiberglass fibers |
2019 | Chalk Chostume | chalk chunks |
Marble Materials | marble molecules |
2020 | Paraffinalia | paraffin pieces |
Terra Cotta Tackle | terra cotta tidbits |
2021 | Velour Vestments | velour veneer |
Stained Glass Suit | stained glass shards |
2022 | Loofah Loungewear | loofah lumps |
Flagstone Finery | flagstone flagments |
2023 | Chiffon Chiffinery | chiffon carbage |
Ceramic Clothing | ceramic scree |
2024 | Moss Mufti | moss mulch |
Adobe Armor | adobe assortment |
Other Exceptions
- Equipment from or crafted from materials from The Sea yield one sea salt crystal when pulverized.
- Equipment smithed from depleted Grimacite (depleted Grimacite astrolabe, depleted Grimacite grappling hook, depleted Grimacite gravy boat, depleted Grimacite hammer, depleted Grimacite ninja mask, depleted Grimacite shinguards, depleted Grimacite weightlifting belt) yield one chunk of depleted Grimacite when pulverized.
- Equipment made from sugar sheet yields one sugar shard when pulverized.
- Equipment made from BRICKO bricks, or dropped from BRICKO monsters yield one BRICKO brick when pulverized.
- Equipment made from peppermint sprouts or the giant candy cane yields one candycaine powder when pulverized.
- Jewelry made from rainbow pearls yield one rainbow pearl when pulverized.
- Jewelry made from meteorite fragments yield one meteorite fragment when pulverized.
- The Pocket Square of Loathing when pulverized.
- Equipment from Dreadsylvania monsters yield various elemental clusters when pulverized.
- Equipment from Dreadsylvania bosses yields an epic cluster when pulverized.
- Equipment smithed from a lump of Brituminous coal will yield a handful of Smithereens when pulverized.
- Pulverizing a fleetwood chain.
- Has a chance to be gained from normal pulverizing while the warbear jackhammer drill press is installed in your workshed.
- Equipment from the Bauxite Baubles when pulverized.
- The dice-themed rewards for One Crazy Random Summer give this when pulverized.
- The parts from Dinsey's Exoskeleton give this when pulverized.
- Equipment from the Gingerbread Best gives a small number of these when pulverized.
- Equipment from FantasyRealm bosses yields one Rubee™ when pulverized.
How Much Do You Get?
How much you get from smashing an item depends on its power; the table below shows the relation between power and what smashing an item will yield. For equipment with no visible power, such as Accessories and Off-hand Items, the requirement can be used as a guide (but may not always be correct, as some items have their requirements decoupled from their power).
Each elemental wad has a 1% chance of being replaced by an elemental jewel instead.
Power | Requirement | Yield |
---|---|---|
10-35 | 0-2 | 1 powder |
40-55 | 5-13 | 2 powders |
60-75 | 15-23 | 3 powders |
80-95 | 25-33 | 4 powders or 1 nugget |
100-115 | 35-43 | 3 powders/1 nugget or 2 nuggets |
120-135 | 45-53 | 3 nuggets |
140-155 | 55-63 | 4 nuggets or 1 wad |
160-175 | 65-73 | 3 nuggets/1 wad or 2 wads |
180+ | 75+ | 3 wads |
What Kind Do You Get?
Pulverizing items that deliver elemental damage may yield elemental powders/nuggets/wads of the same elemental type.
Pulverizing items that protect from elemental damage may yield elemental powders/nuggets/wads of the types that element is most vulnerable toward. Example: pulverizing a lihc face (spooky resistance) yields hot and stench powders. (See Elements)
Pulverizing items that are enchanted but which neither protect from nor deliver elemental damage produces only twinkly powders/nuggets/wads. The only exceptions to this rule are items which can be purchased directly from NPC stores or made entirely from purchasable components (such as the Gnollish autoplunger); these produce useless powder.
Items that yield more than one type of powder/nugget/wad will give each type with equal probability. (E.g. If an item gives exactly one nugget, but may give either a spooky, a hot, or a twinkly nugget, you have a 33% chance of each one.)
Pulverizing unenchanted items (including some starting equipment, NPC store items) yields only useless powder, which can be used for nothing.
Pulverizing an ultra rare will yield an ultimate wad in addition to the normal powder/nuggets/wads as above.
Pulverizing a boss reward from Hobopolis, or one of Mother Slime's clan-distributable drops will give an epic wad.
After NS-13, the four components of the Antique Arms And Armor outfit, which used to smash to wads, smash to useless powder.
Pulverizing yearly standard path items gives you a special material which can then be traded for yearly path items from the year before in the The Armory and Leggery. For example, you can pulverize an Aerogel item (2017 softcore standard path) to get aerosolized aerogel, which you can trade for wicker items (2016 softcore standard path) which can be pulverized to get wicker bits which can be traded for polyester items (2015 softcore standard path)
Notes
- Jick explained on the radio show on 4 November 2013 that, in the game world, Turtle Tamer equipment made from living turtles is NOT smashed into powder as a whole: The turtle is only hit on the edge and will be totally fine. It just scoots off into a sewer, where it will join his brethren and you get a little bit of the powder that you knocked off of its shell. No turtles get harmed in the process!
- Attempting to use this skill when you don't have it gives the message:
- You don't know how to properly smash stuff.
History
- Prior to the Seal Clubber skill revamp on September 24, 2013, this skill used to cost 30,000 Meat.
- Prior to the spleen system nerf on January 1, 2018, elemental wads used to give one adventure when consumed.
References
- This may be a reference to the Enchanting tradeskill in the MMORPG, World of Warcraft. This tradeskill gives the ability to disenchant items into various reagents that can then be used to create a plethora of power-ups.
- The "you commence to smashin'" message received when pulverizing an item may be a reference to the Aqua Teen Hunger Force episode "Dumber Dolls", which features a dancing hillbilly action figure who frequently exclaims, "commence to jigglin'!"
External Links
- Pulverize Yields - calculated and based on user data
- Pulverize Helper - Greasemonkey script