Sauceror
Description
Long engaged in an uneasy truce with the Pastamancers, the guild of Saucerors protects the secrets of the Ancient Brotherhood of Gravymakers. Their Mysticality is their most important attribute.
Skills
Most Sauceror skills are learned from The League of Chef-Magi. All Saucerors begin the game with Sauce Contemplation and Salsaball.
Level | Skill | Description | Effect | Type | MP Cost | Train Cost |
0 | Sauce Contemplation |
By reflecting on the nature of the Cosmic Sauce, you can become more closely attuned to its mysteriousness. Your Enchantedness and Maximum HP will increase for a period of time. | Saucemastery (+1 Mysticality and +3 HP) (5 Adventures) |
Non-combat | 1 | N/A |
0 | Salsaball |
This spell allows you to conjure up a ball of spicy salsa and sling it at your enemy, doing a small amount of damage. | 2-3 Hot Damage, hard capped at 8 | Combat Spell | 1 | N/A |
1 | Curse of Vichyssoise |
In Sauceror school, you have to learn how to make soup before you learn how to make Sauce. For most people it's just kid stuff, but you learned a pretty cool trick while you were pranking the dean one year -- you can conjure up a big mass of freezing soup and coat a dead buffalo in it! Or, I mean, things that aren't dead buffalo, too, I guess. | Deals 2-3 Cold Damage every round, plus 2 damage per Cold Resistance, capped at +5 Cold Resist
NOTE: Only one Curse can be cast per fight. |
Combat | 2 | 125 Meat |
1 | Simmer |
A watched pot never boils, but it takes surprisingly little effort for you to boil over into a murderous rage. Quite a bit of time, mind you, but not much effort. | Simmering Spell Damage +100% Regenerate 8-10 MP per Adventure (10 Adventures) |
Noncombat | 0 (1 adv.) | 125 Meat |
2 | Stream of Sauce |
This spell creates a stream of scorching sauce with which to baste your enemies. | Deals (9-11)+(0.2*Mys) Hot Damage, hard capped at 24 | Combat Spell | 2 | 250 Meat |
2 | Saucy Salve |
This skill allows you to conjure up a healing salve made of healing sauce, and heal some of your wounds. Healingly. | Heals 10-15 HP. | Combat Spell | 4 | 250 Meat |
3 | Expert Panhandling |
You've got mad skills at handling the pan. This skill increases the amount of Meat you get when fighting monsters by 10%. (15% with a saucepan equipped) | +10% or +15% Meat from Monsters | Passive | N/A | 500 Meat |
3 | Icy Glare |
Your eyes are piercing, like an icicle falling through a car roof, or somebody whose eyes are actually crossbow bolts.
Actually, did that guy just get shot in both eyes with crossbow bolts? Somebody really ought to take him to the doctor. |
|
Noncombat | 10 | 500 Meat |
4 | Elemental Saucesphere |
This spell conjures a shell of sauce around you (or another player), which will protect you (or another player) from all elemental attacks. | Elemental Saucesphere (So-So Resistance to All Elements (+2)) (X Adventures) |
Buff | 10 | 750 Meat |
4 | Inner Sauce |
Inside you is a ceaseless reservoir of seething sauce. You might not have noticed -- a lot of people mistake it for heartburn. | Regenerate 3-4 MP per Adventure (1 MP per Adventure for non-Saucerors) |
Passive | N/A | 750 Meat |
5 | Advanced Saucecrafting |
This skill allows you to use scrumptious reagents, in combination with various food items, to cook up a wide variety of sauces and salves. |
|
Non-combat | 10 | 1,250 Meat |
5 | Saucestorm |
This spell allows you to conjure up a chaotic storm of roiling sauces, both burning and freezing your hapless foes, who undoubtedly did not bring both a parka and a fireproof umbrella. | Deals (20-24)+(0.2*Mys) damage twice in Hot and Cold damage, hard capped at 50 each | Combat Spell | 6 | 1,250 Meat |
6 | Soul Saucery |
One of the fundamental tenets of Saucery is that everything is Sauce. Literally everything, on a basic level, behaves like Sauce. And you've learned that souls are no different. They just... scream a little more when you cook them.
NOTE: Only true Saucerors can control Soulsauce. For everybody else it just goes everywhere and makes a big mess. |
Allows you to gather Soulsauce from defeated foes (Max 100)
Allows Saucerors to spend Soulsauce on the following skills:
|
Passive | N/A | 1,750 Meat |
6 | Curse of Marinara |
This curse causes writhing tendrils of marinara sauce to burst out from within your foes, wiggling around like some sort of crazy tomato octopus. And if some of it is actually blood instead of sauce, well, what are you gonna do? | Deals ~3% of monster's Attack every round in physical damage (min 2-3) and heals you equal to damage dealt; if cursed monster is defeated by a spell from a Sauceror, heals for 30% of damage dealt, capped at 50 HP
NOTE: Only one Curse can be cast per fight. |
Combat | 4 | 1,750 Meat |
7 | Jalapeño Saucesphere |
This spell will conjure a shell of spicy sauce around you (or another player.) Any monster that passes through the shield will take damage. | Jalapeño Saucesphere Monsters hitting you take 1-5 damage Damage Reduction: 3 (X Adventures) |
Buff | 5 | 2,500 Meat |
7 | Wave of Sauce |
This spell will conjure an immense wave of boiling sauce, which will wash over your enemies and cleanse them from the face of the Cosmos. And also ruin their clothes. | Deals (45-50)+(0.3*Mys) Hot Damage, hard capped at 100, and delevels monster defense by 8-10 | Combat Spell | 10 | 2,500 Meat |
8 | Itchy Curse Finger |
Anybody who mess with you is going to get cursed so quickly they won't even know they got cursed until after they are already totally cursed. | Sauce Curses cause monsters to stagger when cast | Passive | N/A | 3,250 Meat |
8 | Curse of the Thousand Islands |
An ancient dimension-traveling Sauceror once discovered a strange realm that she named The Thousand Islands -- a cosmic archipelago of floating land masses, drifting through a blood-dark void. Nobody knows where they came from, and some strange residual effects of whatever cataclysm created them have rendered them impervious to the ministrations of mapmakers.
It's a nice place to visit, but you wouldn't want to go there. Wait, I meant it is not a nice place to visit, which is why being banished to there is really awful, and you would only do it to your worst enemies. Or any of your enemies, really. |
Your enemies become lost in time and space, making it more difficult for them to attack you
NOTE: Only one Curse can be cast per fight. |
Combat | 6 | 3,250 Meat |
9 | Intrinsic Spiciness |
This skill makes you spicier, in general, than others. Your Sauce spells will do more damage to opponents. | +1 spell damage for sauce spells per level; maximum +10 | Passive | N/A | 4,000 Meat |
9 | Saucecicle |
This spell conjures up a giant spike of frozen sauce and impales your hapless foe with it. Then it melts, making for much easier cleanup. | Deals (45-50)+(0.3*Mys) Cold Damage, hard capped at 150 | Combat Spell | 12 | 4,000 Meat |
10 | Master Saucier |
What did the Gorean slave girl say to her owner when his tales of adventure were not ribald enough? Nothing, because you incinerated both of them with a burst of sauce fueled by your powerful magic and seething hatred of obscure misogynistic nerd subcultures. | Spell Damage +10% | Passive | N/A | 5,000 Meat |
10 | Antibiotic Saucesphere |
This spell allows you to conjure a sphere of soothing triple-antibiotic sauce around yourself or another Adventurer. | Antibiotic Saucesphere Regenerate 4-5 HP per Adventure (X Adventures) |
Buff | 15 | 5,000 Meat |
11 | Saucegeyser |
This spell will call forth a tremendous geyser of Sauce from the ground at your enemy's feet. Few foes can withstand the savage combination of beating and drowning that this spell delivers. | Deals (60-70)+(0.4*Mys) Hot or Cold damage, whichever is more effective | Combat Spell | 24 | 6,250 Meat |
11 | Saucemaven |
You can make a sauce, but did you ever stop to enjoy a sauce? Yes, actually. Yes you did. In fact, you enjoyed it so much that if a normal person ever enjoyed anything a tenth that much, they would explode with pleasure. | +5 Adventures from eating reagent pastas or hi meins for Saucerors and Pastamancers, +3 Adventures for non-Myst classes | Passive | N/A | 6,250 Meat |
12 | Impetuous Sauciness |
You're as saucy as saucy can be. When you drink potions crafted with Scrumptious Reagents, their effects will last 5 Adventures longer for you than they do for normal people. | Reagent potions give 5 extra turns of their effect | Passive | N/A | 7,500 Meat |
12 | Curse of Weaksauce |
This ancient curse coats your opponents in a layer of sauce formulated to drain their strength. This is similar to but distinct from the ancient Canadian curse that coats opponents in sap formulated to sap their strength. | Delevels monster by ~3% of original Attack value every round; if cursed monster is defeated by a spell from a Sauceror, restores MP equal to 30% of damage dealt, capped at 50 MP
NOTE: Only one Curse can be cast per fight. |
Combat | 8 | 7,500 Meat |
13 | Diminished Gag Reflex |
Working with pungent sauces has increased your tolerance for bad smells -- stench-based attacks will be less effective against you. | So-So Stench Resistance | Passive | N/A | 10,000 Meat |
13 | Wry Smile |
Few smiles are as wry as the smile of a wizard. |
|
Noncombat | 10 | 10,000 Meat |
14 | Irrepressible Spunk |
Your vim, vigor and energy cannot be contained by forces as weak as the laws of physics or the frailty of the human body. | Maximum HP +5% Maximum MP +5% |
Passive | N/A | 12,500 Meat |
14 | Sauce Monocle |
You can conjure a lens of sauce of delicious precision. Looking through it will make it easier to see where the pointy end of your spells should go. | Sauce Monocle +15% Chance of Spell Critical Hit (+5% Critical Spell Chance for non-Saucerors) (10 Adventures) |
Noncombat | 20 | 12,500 Meat |
15 | The Way of Sauce |
You know everything there is to know about the Saucerorin' business. You are capable of making the finest potions and sauces known to Saucerorkind. | Allows you to use scrumdiddlyumptious solutions to make high quality sauces and potions, as well as granting the ability to conjure two additional scrumptious reagents per day. | Passive | N/A | 15,000 Meat |
15 | Blood Sugar Sauce Magic |
You've come to realize that you don't need nearly as much blood as you've got in your body, but you can always use more magical power. | Blood Sugar Sauce Magic Maximum HP -30% Maximum MP +30% (Maximum HP -10% & Maximum MP +10% for non-Saucerors) (Intrinsic) |
Noncombat | N/A | 15,000 Meat |
Spookyraven Manor Quest Skill | ||||||
N/A | Scarysauce |
This spell coats you (or somebody else) with a writhing coating of sauce. But not any ordinary sauce -- sauce made of the very essence of fear. The overall effect is very spooky. | Scarysauce (So-So Cold Resistance and Sleaze Resistance Also, monsters attacking you take 2-10 Spooky Damage) (X Adventures) |
Buff | 10 | N/A |
Sea Floor Skill | ||||||
N/A | Deep Saucery |
You've beheld the Deep Sauce. You've heard the songs it sings. You feel what it feels, and you know what it knows. And most importantly, you understand how to cook with it. | Allows you to create potions with globes of Deep Sauce. | Passive | N/A | N/A |
Crimbo '09 Skill | ||||||
N/A | Surge of Icing |
This spell adds a little bit of holiday flair to your Saucery, allowing you to summon a massive gout of delicious icing. | Deals (14-18)+(0.2*Mys) physical damage, hard capped at 40, deals 50% bonus damage if you have Sugar Rush and removes 1 turn of it | Combat Spell | 10 | N/A |
The Traveling Trader Skill | ||||||
N/A | Käsesoßesturm |
This spell allows you to conjure up a storm of pungent cheese sauce. | Deals (35-40)+(0.3*Mys) Stench Damage, hard capped at 100 | Combat Spell | 10 | N/A |
Levels
The amount of Mysticality required to attain level L follows the formula Mysticality = L2 - 2L+ 5.
Class-Specific Powers
- Soul Saucery: Only Saucerors can reap the benefits of Soul Saucery, which allows them to collect Soulsauce from defeated opponents and spend it on 6 unique skills.
- +50% MP: Saucerors (and Pastamancers) have an innate 50% bonus to their maximum MP.
- +5% Elemental Resistance: Saucerors (and Pastamancers) have an innate 5% resistance to elemental damage. This resistance applies only to damage, and will not pass tests that check for levels of elemental resistance (like Guano Junction).
- Extended Reagent Potion Duration: Saucerors innately gain 5 extra turns of the effect from any scrumptious reagent, scrumdiddlyumptious solution, or globe of Deep Sauce potion (except for the pressurized potion of pneumaticity and bitter pill). This bonus is not reflected on the in-game item pages.
- Bonus Reagent Potions: Saucerors produce 3 reagent potions per 1 set of ingredients cooked, including those cooked with The Way of Sauce. Exceptions include the bitter pill, the concoction of clumsiness, the fluid of fudge-finding, the elemental phials and all potions cooked with a nauseating reagent.
- Saucemaven Bonus: Saucerors (and Pastamancers) gain 5 extra Adventures from certain foods; other classes gain only 3.
- Curse Kickbacks: Saucerors who have cast Curse of Marinara or Curse of Weaksauce on their opponent and end combat with a spell will regain HP (Marinara) or MP (Weaksauce) based on the spell's damage.
- Inner Sauce restores 3-4 MP per Adventure to Saucerors, and 1 MP per Adventure to other classes.
- Sauce Monocle grants +15% Critical Spell Chance to Saucerors, and +5% Critical Spell Chance to other classes.
- Blood Sugar Sauce Magic gives +30% Maximum MP and -30% Maximum HP to Saucerors, or +10% Maximum MP and -10% Maximum HP to other classes.
- Saucerors who have passed their guild's test can access Gouda's Grimoire and Grocery.
- Saucerors can cast Salsaball in combat for 0 MP.
- The Pet Cheezling's HP- and MP-restoring ability is more powerful if you are a Sauceror.
Class Gear
- Saucerors start with a saucepan and a Hollandaise helmet in their inventory.
- The Sauceror's Epic Weapon is the 5-Alarm Saucepan.
- The Sauceror's Legendary Epic Weapon is the 17-alarm Saucepan.
- The Sauceror's Ultimate Legendary Epic Weapon is the Windsor Pan of the Source.
- The Sauceror's Epic Hat is the Ancient Saucehelm.
- The Sauceror's Epic Pants are the Newman's Own Trousers.
- The Sauceror's Epic Accessory is the Gravyskin Belt of the Sauceblob.
- The Sauceror's Legendary Regalia is the Legendary Regalia of the Saucemaestro.
- The Sauceror's Standard ascension rewards, by year:
- 2024: moss mitre
- 2023: chiffon chemise
- 2022: loofah ladle
- 2021: velour viscometer
- 2020: paraffin pendant
- 2019: chalk chinos
- 2018: gabardine garibaldi
- 2017: aerogel ascot
- 2016: wicker ticker
- 2015: polyester pettipants
- The Sauceror's Standard Hardcore ascension rewards, by year:
- 2024: adobe ayam
- 2023: ceramic celsiturometer
- 2022: flagstone fez
- 2021: stained glass spectacles
- 2020: terra cotta train
- 2019: marble mignonette bowl
- 2018: fiberglass frock
- 2017: wrought-iron whisk
- 2016: bakelite brooch
- 2015: porcelain pepper mill
- The Sauceror's Hardcore ascension reward is the stainless steel scarf.
- The Sauceror's Hardcore Oxygenarian ascension reward is the plexiglass pinky ring.
- The Sauceror's Bad Moon ascension reward is the Brimstone Bracelet.
- The Sauceror's secret from the future reward is the bewitching boots.
- The Sauceror's Hateful Habiliment item is the Pantaloons of Hatred.
- The Sauceror's Violent Vestments item is the Lens of Violence.
- Saucerors can get a marinara jug from the Hobo Marketplace.
- The chintzy saucepan earring, the ladle of mystery, the special sauce glove and the Satan hat confer their enchantment bonus only to Saucerors.
- The Legendary Regalia of the Saucemaestro and its components confer their enchantment bonuses only to Saucerors.
- The Pyretic Panhandler Paraphernalia and its components confer their enchantment bonuses only to Saucerors.
- The Dreadful Vampire Suit and its components confer their enchantment bonuses only to Saucerors.
- The Sauceror's Nemesis Quest familiar is the Pet Cheezling.
- The Sauceror's level 30 trophy is the Sauciest Saucier.
Buffs
- A saucepan is required to cast saucesphere buffs: Antibiotic Saucesphere, Elemental Saucesphere, Jalapeño Saucesphere and ScarySauce. The saucepan used determines the number of adventures granted per cast. The best saucepan in the player's inventory will be automatically selected.
Saucepan Buff Durations | |
---|---|
Saucepan | 5 |
5-Alarm Saucepan | 10 |
warbear oil pan | 10 |
oil pan | 12 |
17-alarm Saucepan | 15 |
Saucepanic | 15 |
Windsor Pan of the Source | 20 |
frying brainpan | 20 |
Notes
Although a Sauceror is a master of all sauces, only a select few sauces are worthy for laying waste to opponents in combat. All of a Sauceror's spells are composed of one of the following sauces:
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History
- On November 15, 2013, Saucerors were revamped alongside Pastamancers, during the Peripatetic Pasta event. 17 new skills were added, with Jabañero Saucesphere and Immaculate Seasoning removed. Sauceror combat skills were changed greatly, now no longer being tunable and Splashback/Sauce Synergy being removed. Stream of Sauce and Wave of Sauce now only deal Hot damage, Saucestorm deals both Hot and Cold damage, and Saucegeyser deals whichever element the monster is weaker to. Saucerors also gained the ability to use Soulsauce and Curses. Advanced Saucecrafting also now only require one cast per day. Also you will now automatically use the best saucepan available for casting Sauceror buffs, even if you have a saucepan with a lower buff duration equipped. See Sauceror/Old for an archive of the skills prior to the change.
References
- The names of levels 3 through 6 are a reference to the English ballad "Scarborough Fair".
Classes | |||||
---|---|---|---|---|---|
Seal Clubber |
Turtle Tamer |
Pastamancer |
Sauceror |
Disco Bandit |
Accordion Thief |