Stench

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Stench deals extra damage to enemies with a spooky or heat subtype, and negligible damage to stench-based monsters.

Stench is one of the five main elements that can be found in the kingdom. Damage from this element is called stench damage. Guano Junction requires stench resistance to be accessed. The Slug Lord's map also requires stench resistance.

Mechanics

  • Stench does double damage against monsters with a type of spooky or hot.
  • Stench does a total of 1 damage against monsters with a type of stench.
  • Stench does normal damage against monsters with any other element type.
  • Stench monsters take double damage from cold and sleaze attacks.

Resistance

From Equipment

The following items give stench resistance when equipped:

Hats:

Back:

Shirts:

Weapons:

Off-hand:

Pants:

Accessories:

The following outfits give (additional) stench resistance when fully equipped:

Outfits:

From Effects

The following effects give stench resistance when active:

From Passive Skills

The following passive skill gives stench resistance when active:

From House Furnishings

The following bed gives stench resistance as long as it is installed in your dwelling:

From Familiars

The following familiar gives stench resistance as long as it is your active familiar:

  • Exotic Parrot (Slight (+1), 13-32 lbs) (So-So (+2), 33-52 lbs) (Serious (+3), 53+ lbs)

Damage

Given From Effects

The following effects allow you to deal additional stench damage:

Given From Spells

The following spells always deal stench damage:

These Pastamancer spells may be any element:

Using Flavour of Magic and casting Spirit of Garlic will set these pasta spells to stench damage. Otherwise, element is determined randomly.

The Pastamancer spell Weapon of the Pastalord will deal half physical and half elemental damage if tuned to a specific element.

Given From Items

The following items deal stench damage when used or equipped:

The following items add additional stench damage to stench spells when used or equipped:

Having Cookbook of the Damned equipped in the off-hand will change the element of all Pastamancer combat spells (with the exception of Weapon of the Pastalord and Fearful Fettucini) to stench when equipped.

Equipping a chiffon chamberpot deals 11 stench damage each round.

Given From Outfits

The following outfits allow you to deal additional stench damage when equipped:

Given From Familiars

The following familiars deal stench damage:

Received From Items

These items deal stench damage to the player when used:

Received From Monsters

The following are stench monsters and usually deal stench damage:

The following are not stench monsters but occasionally deal stench damage:

See Also