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What happens when you insert a 104-hole punch card? --Baltar 18:43, 8 February 2008 (CST)

Hm. It doesn't look like the wiki has info on which construct the 104-hole punch card drops from. If you remember which one you got it from, you should go and plug that info into the proper page.--Al Khowarizmi 20:57, 8 February 2008 (CST)

Talk:A Shimmering Portal mentions how someone got two. I have not verified this, and judging by the general format of Construct commands, the 213 scroll is probably unnecessary for the procedure.
Although I happened to be the one who started the 104 page, all my information came from inspecting one in the mall. I have not owned one myself. — SvdB 21:20, 8 February 2008 (CST)

I've noticed a couple of things. First of all, from all the data seen so far, the cards are in reversible pairs. In other words: If you insert card X and get card Y, then when you insert card Y you will get card X. Second, when you insert a card, the message you get back is of the form: "HOCHOFUNO FUZAKLA FUCHANOKCHA: (X) SOM (Y)." The (X) depends on the card you insert and the (Y) depends on the card you receive. Here's a handy table:

  • 88: LALA (Added by --Al Khowarizmi 09:22, 9 February 2008 (CST))
  • 97: TAGA
  • 104: PAGA (Added by --Al Khowarizmi 09:42, 9 February 2008 (CST))
  • 115: BEBU
  • 129: SOM (Added by --Al Khowarizmi 09:40, 9 February 2008 (CST))
  • 142: TAFU
  • 165: FUAN
  • 176: KUZ
  • 182: ANKRO
  • 213: FUKRO
  • 216: HO
  • 97, 115, 213 at once: NIZEVECHO (Added by --Al Khowarizmi 09:46, 9 February 2008 (CST))

(Of course, it's possible that the (Y) depends on the card you get and the (X) depends on the card you receive, in which case this table is completely wrong! However, the El Vibrato punchcard (115 holes) and El Vibrato punchcard (165 holes) have "hulking construct actions" that contain BEBU and FUAN, respectively.) --Listen2Reason 21:40, 8 February 2008 (CST)

The statement of the message from inserting punch card 104 suggest that the (X) SOM (Y) syntax is a correct way of understanding which numbers are associated with which words, so I went ahead and added to your list (if that was rude or I'm wrong, just redact it).--Al Khowarizmi 09:46, 9 February 2008 (CST)

Can you insert the CDs from the trader into this?--Unhuman 00:07, 9 February 2008 (CST)

Nope, I have a few and they aren't on the list. Robert McFarlane 03:56, 9 February 2008 (CST)

How is this adventure obtained? I've spent a fair amount of time in the portal without seeing it. --Noskilz 12:52, 9 February 2008 (CST)

Just keep trying. I guess -combat encounter% would help. — SvdB 13:13, 9 February 2008 (CST)
I have the same problem. I've spent well over 70 adventures at the Portal and not got this once. Are we sure there's not some trigger that allows access to the noncombat or something? --Carbonbased 16:09, 9 February 2008 (CST)

This was my first adventure in the shimmering portal. --Itisempty 17:18, 10 February 2008 (CST)

Is this a ten-leaf clover adventure by any chance? My spading multi has spent a good number of adventures in the Portal without seeing this one. ElroyJetson 13:31, 11 February 2008 (CST)

  • No, it's not a clover adventure. If you're having trouble finding it, try boosting your non combat frequency.--Creamy 13:37, 11 February 2008 (CST)

This must be a semi-rare, I've been at this with smooth moves & a ring of conflict for a while. Has anyone checked its frequency against fortune cookie numbers?--Xclockwatcher 14:00, 14 February 2008 (CST)

The page sais you cannot get this adventure without modifying the combat frequency but I just got it. I only had one effect (beaten up). Unless there's something in what I'm wearing that I didn't see...
Hat: filthy knitted dread sack (Power: 60)
Weapon: beer bong (Power: 190, 1h)
Off-Hand: Tuesday's ruby
Pants: filthy corduroys (Power: 60)
Accessory 1: pirate fledges
Accessory 2: lucky rabbit's foot
Accessory 3: lucky Crimbo tiki necklace
Familiar: overclocked avian microprocessor
--Scutterman 07:29, 15 February 2008 (CST)

I didn't get it till I dropped my Canadian MInd Control Devce to 0. Before That I probably spent 400 or more adventures without seeing it. --Altmin 19:59, 15 February 2008 (CST)

I'm with Scutterman. I've gotten this adventure maybe four times now, and all without combat-frequency altering effects/equipment. The only equipment I'm using that is in common with Scutterman are the pirate fledges. I do believe I've only gotten this adventure while beaten up, or badly injured (hp in red). Besides this, I have no combat-frequency altering equipment and effects. I also have the annoy-o-tron up to 10. Hope that helps someone!--Kes 13:32, 22 April 2008 (CDT)

The Strung-Up Quartet has an option that decreases combat frequency. Make sure you don't have them playing that song and then try again. --Flargen 13:36, 22 April 2008 (CDT)

What you see is what I had. I'm a level 30 Pastamancer on my first ascention. I have earned these skills:
Liver of Steel
Manicotti Meditation
Minor Ray of Something
Entangling Noodles
eXtreme Ray of Something
Cone of Whatever
Weapon of the Pastalord
Lasagna Bandages
Leash of Linguini
Spirit of Rigatoni
Cannelloni Cocoon
Spirit of Ravioli
Springy Fusilli
Tolerance of the Kitchen
Flavour of Magic
Transcendental Noodlecraft
Fearful Fettucini
But the only one I was using was the Weapon of the Pastalord during combat. No-one had buffed me. If you need any more information then just ask. --Scutterman 05:37, 16 February 2008 (CST)

I also got this adventure without altering combat frequency. My status was as follows:
Level 15 Pastamancer
Musc - 178 (150); Myst - 261 (211); Mox - 179 (151)
longhaired hippy wig
Staff of the Kitchen Floor
Cookbook of the Damned
flowing hippy skirt
Order of the Silver Wossname
Zinc Delta of Tranquility
Nickel Gamma of Frugality
35 lb Baby Gravy Fairy with eye-pod
Active Effects:
Spring Fusilli
Pasta Oneness
Leash of Linguini
The Marmot
None of these are supposed to affect combat frequency. I had just had my semi-rare about 50 adventures ago, so I don't think that was it. I did, however, just finish getting the entire El Vibrato Relics and the El Vibrato Megadrone. Maybe that had something to do with it? It is appearing though that there is evidence to support this adventure being attainable through methods besides altering combat frequency. Bjk2007 14:40, 11 May 2008 (CDT)

  • What's your ballroom song? --Bagatelle 14:55, 11 May 2008 (CDT)
    • Actually, it might be 'Sono Un Amanten Non Un Combattente'. I'll go to the ballroom and check. Bjk2007 15:00, 11 May 2008 (CDT)
    • Yes, it was. That's probably what was going on for everyone. Removing needs confirmation tag. Bjk2007 15:03, 11 May 2008 (CDT)