Talk:The Old Sewers

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As I got deeper into the Sewers, it seemed like the monsters were hitting harder. Since I'm running so many effects it could be an effect or Moxie fluctuation, but just wondering if anyone else had experienced the same thing.--Shima 08:30, 30 June 2008 (CDT)

Fixed Turn Count

  • could be coincidence, but playing on my own it looks like 150 turns to open the next bit. damn this is going to take a long time to spade by myself. --Evilkolbot 16:14, 17 June 2008 (CDT)
The spading Iocaine Powder has done seems to imply otherwise. Spoilers can be found here. -- Zucker 16:44, 17 June 2008 (CDT)
ip suggests ~100 turns, but:
  • EvilKOLBot (#250708) defeated a giant zombie goldfish x 42 (42 turns)
  • EvilKOLBot (#250708) defeated a sewer gator x 25 (25 turns)
  • EvilKOLBot (#250708) defeated a C. H. U. M. x 32 (32 turns)
  • EvilKOLBot (#250708) gnawed through 5 C. H. U. M. cages (50 turns)
  • EvilKOLBot (#250708) made it through the sewer (1 turn)
ignoring the time spent gnawing, this is exactly 100. next time through it may be different, granted. we'll see in, what, 6.5 / .25 = 26 days. --Evilkolbot 13:22, 18 June 2008 (CDT)
  • Working alone, my multi got the following:
TimothyRem (#1376385) made it through the sewer (1 turn)
TimothyRem (#1376385) gnawed through 6 C. H. U. M. cages (60 turns)
TimothyRem (#1376385) defeated a C. H. U. M. x 34 (34 turns)
TimothyRem (#1376385) defeated a giant zombie goldfish x 30 (30 turns)
TimothyRem (#1376385) defeated a sewer gator x 35 (35 turns)

Exactly 100 when you take out the gnawing. TimRem 00:26, 21 July 2008 (CDT)

Sewers Glitch?

I went through the entire sewer, and the next day, the sewers were as if i had never gone there! --Hughdo 19:59, 9 May 2011 (UTC)

  • Did your clan leader reset the dungeon? --Valliant 20:10, 9 May 2011 (UTC)