Talk:Tuesday's ruby

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Does it do anything on Friday, Saturday, or Sunday?--Thrower of stones 01:11, 28 June 2007 (CDT)

That knowledge would require there having been a Friday, Saturday, or Sunday having occurred since this item was introduced. Please be patient and think why that information might night be in there before asking questions like that.--Rikmach 01:22, 28 June 2007 (CDT)

I had thought it would say in the item description, as the way it is formatted makes it seem as if all the text there is printed in the item description at all times. So the description changes each day?--Thrower of stones 01:27, 28 June 2007 (CDT)

Using the day of the week as a reference to the effect gained is not strictly accurate due to different timezones (it's friday 29th June 7.25pm in New Zealand atm).--Hairgirl 02:26, 29 June 2007 (CDT)

I'm thinking the same thing. Reboot hits at about 3.30am GMT (I think? Correct me if I'm wrong. That's 8.30pm Arizona time during DST). So how do the "days" work? At 8.30pm Arizona (and Pacific Coast time, since AZ doesn't observe DST), reboot hits and it turns from one day to the next, despite that there's still 3.5+ hrs til it actually gets to the next day (locally)? Should all "days" be converted to East Coast time, since reboot hits about midnight in that time zone(+/- half an hour, depending on daylight savings)?--Asinine 13:03, 8 September 2007 (CDT)


I wonder if it's using a 7-day week or the 8-day week used in game. --Starwed 02:27, 29 June 2007 (CDT)

Starwed, those are months, not weeks. I predict +5% meat on Saturday and 3-7 HP regeneration on Sunday. --Blazingthunder 10:01, 29 June 2007 (CDT)

Heh, I realised that a little after I posted. :) --Starwed 18:23, 30 June 2007 (CDT)
I forgot Monday, so I was wrong. Mostly. --Blazingthunder 14:15, 4 July 2007 (CDT)

Rubies that aint' red... Get me thinking of chaos emeralds, or maybe it's just a part of the lyrics --Wonka Loof 09:44, 3 October 2007 (CDT)

If the data could be manipulated to show only the enchantments themselves as they're shown in-game in blue and with the (on [day]) and "or" bits done in... y'know... not blue... that'd be best. How might this be done? --Blzbob 05:48, 21 December 2008 (UTC)

Well, theoretically, the following would take into account Arizona not observing DST, rollover not occurring at exactly midnight, and all time zones, but caching issues might mean it wouldn't actually display correctly for all users. It'd also be less clear, in that we'd have to note the alternate enchantments further down the page, and some users might not scroll down far enough to realise the enchantment varies by day.
  • Code: {{#switch:{{#time:w|-3 hours -30 minutes}}|0=+5% Meat from Monsters|1=+5% Muscle|2=Regenerate 3-7 MP per adventure|3=+5% Mysticality|4=+5% Item Drops from Monsters|5=+5% Moxie|6=Regenerate 3-7 HP per adventure}}
  • Enchantment on server: Regenerate 3-7 HP per adventure
--BagatelleT/C 18:20, 21 December 2008 (UTC)