We'll Make Great...

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We'll Make Great...
We'll Make Great...

This section of the marketplace is even noisier than the others, due to the sounds of a large quantity and variety of animals being added to the (already pretty loud) shouting of hobos trying to sell things to each other. Looking around, you see cages of trained rats and mice, dogs with floppy ears and bandannas tied around their necks, a few chickens, and a hobo with a raccoon on a leash, which is picking another hobo's pocket. (The raccoon is, not the leash.)


If you can read the signs:

Looks like this would be a fairly obvious place to pick up a new familiar, if you've a mind to. You find a signpost to check out your options, and oddly, the translation comes out "Pets", "Pets", and "Pets".

Huh. That's a lot less informative than you'd come to expect from these signposts.

Pets
Pets
Pets

If you cannot read the signs, this is followed by:

Looks like this would be a fairly obvious place to pick up a new familiar, if you've a mind to. A nearby signpost turns out to be unreadable, but you're probably used to that by now.

Go sort of to the left
Go kind of rightish
Head more-or-less down the middle

(each of these buttons randomly takes you to one of the destinations listed above)


Occurs as part of the Entertainment subadventure in Hobopolis Town Square.

Notes

Despite the identical name, each button leads to a specific adventure:

References