Gun parts
From TheKolWiki
In the West, guns were always breaking, so it was important to have a bunch of spare gun parts on hand to fix whatever went wrong. (In-game plural: piles of gun parts) |
Obtained From
When Used
- From inventory (one through three):
- You don't know much about guns, but you do know that they have at least four parts. There's the clicky part, the aimy part, the holdy part, and the shooty part
- Using four to six:
- You make a... sort of a minimal gun out of the loose parts.
You acquire an item: rinky-dink sixgun
- Using seven to ten:
- You make a serviceable gun out of the loose parts.
You acquire an item: makeshift sixgun
- Using 11+:
- You make a pretty nice gun out of the loose parts!
You acquire an item: custom sixgun
Notes
- Using four or more gun parts will produce the best gun possible, and only consume the appropriate number of parts (four, seven and eleven respectively).
- None of the guns created from using Gun parts contribute to the list of Miscellaneous crafting discoveries.
Collection
"8900" does not have an RSS file (yet?) for the collection database.