Difference between revisions of "Talk:Lost in the Great Overlook Lodge"

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(Created page with "Pantry requires +item. Room 237 is the currently blank option, and requires stench resistance. The faint sound of music requires a jar of oil. You're welcome.--~~~~")
 
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Pantry requires +item. Room 237 is the currently blank option, and requires stench resistance. The faint sound of music requires a jar of oil. You're welcome.--[[User:Megamaw|Megamaw]] 04:37, 16 November 2012 (CET)
 
Pantry requires +item. Room 237 is the currently blank option, and requires stench resistance. The faint sound of music requires a jar of oil. You're welcome.--[[User:Megamaw|Megamaw]] 04:37, 16 November 2012 (CET)
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Not exactly, +item does not always work in the pantry, there must be some other mechanic there.--[[User:Iagouaros|Iagouaros]] 06:22, 16 November 2012 (CET)
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: You really need major stench resistance. Just an [[Aerated diving helmet]] is not enough. [[User:Yakatz|Yakatz]] 06:44, 16 November 2012 (CET)
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Using [[rusty hedge trimmers]] before [[Twin Peak]] was open resulted in the following replacement introduction text:
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"You force open the hedge trimmers against the layers of rust and frost, and hack your way through the wall of the hedge. It's a damn shame to ruin the greenery this way, not to mention the shame you feel at subverting a good puzzle, but needs must when the devil drives. Teeth chattering, you struggle against the weight of a snowdrift to force open a side door of the Lodge, and finally make it back inside. It isn't quite what you'd call 'warm' inside, but it's warmer, and at least the sort of chills this place gives you aren't the sort where you have to worry about your toes falling off.
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Time to get this investigation back on its metaphorical tracks. The sooner you get this case solved, the sooner you can get back to headquarters and civilization."
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The second paragraph doesn't match what was given on the page. Not entirely sure about the conditions of this, maybe it's the first time you get this adventure at all?--[[User:AstronautGuy|AstronautGuy]] ([[User talk:AstronautGuy|talk]]) 00:07, 31 August 2014 (UTC)

Latest revision as of 00:07, 31 August 2014

Pantry requires +item. Room 237 is the currently blank option, and requires stench resistance. The faint sound of music requires a jar of oil. You're welcome.--Megamaw 04:37, 16 November 2012 (CET)

Not exactly, +item does not always work in the pantry, there must be some other mechanic there.--Iagouaros 06:22, 16 November 2012 (CET)

You really need major stench resistance. Just an Aerated diving helmet is not enough. Yakatz 06:44, 16 November 2012 (CET)

Using rusty hedge trimmers before Twin Peak was open resulted in the following replacement introduction text:

"You force open the hedge trimmers against the layers of rust and frost, and hack your way through the wall of the hedge. It's a damn shame to ruin the greenery this way, not to mention the shame you feel at subverting a good puzzle, but needs must when the devil drives. Teeth chattering, you struggle against the weight of a snowdrift to force open a side door of the Lodge, and finally make it back inside. It isn't quite what you'd call 'warm' inside, but it's warmer, and at least the sort of chills this place gives you aren't the sort where you have to worry about your toes falling off.

Time to get this investigation back on its metaphorical tracks. The sooner you get this case solved, the sooner you can get back to headquarters and civilization."

The second paragraph doesn't match what was given on the page. Not entirely sure about the conditions of this, maybe it's the first time you get this adventure at all?--AstronautGuy (talk) 00:07, 31 August 2014 (UTC)