What has it got in its pocketses?

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Revision as of 08:17, 27 August 2023 by Evilkolbot (Talk | contribs) (Notes: ...and get a fight)

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What has it got in its pocketses?
There appear to be 666 pockets on these shorts. Which one do you want to open today?
Reach into pocket
and
take something out.
(or pick a pocket below)


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Nevermind

Notes

  • Occurs when clicking the [use] link of Cargo Cultist Shorts.
  • You can open one pocket per day.
  • You can open a pocket while falling-down drunk.
  • If some pockets have been opened in this ascension, the first line changes to:
There appear to be 666 pockets on these shorts. Which one do you want to open today? (You've already opened X of them.)
  • After clicking a choice, if a pocket was opened today:
It seems like the power of the pockets has been exhausted for the day.
  • Choosing "Nevermind" results in:
You decide to leave your pockets unplundered for now.
  • Trying to open a pocket that was already opened in this ascension:
That pocket is empty.
  • Entering something that is not a number between 1 and 666:
That's not a pocket.
  • Opening all 666 pockets in one ascension will cause them to reset with the message:
"Well, looks like that was the last pocket," you think before flipping your cargo shorts inside out and starting over!